Aftermath Hours
Aftermath Hours

The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

On this week’s episode, Nathan is joined by two media luminaries, Polygon editor-at-large Giovanni Colantonio and freelancer/Aftermath columnist Joshua Rivera, to discuss all things Resident Evil: where it’s coming from, where it’s going, and of course, the newly released Resident Evil Requiem. The series has spent its past few installments promising a fresh start; does Requiem actually deliver, or is it lured astray by the siren’s call of Leon Kennedy-flavored nostalgia? And during an era that’s decidedly post-zombie, what makes this series, in particular, so enduring? Also, Giovanni’s review of Requiem, which put the game in conversation with the atomic bombings of Hiroshima and Nagasaki, drew some pretty vocal criticism online. We discuss whether or not the text of the game actually supports that kind of close thematic read. Finally, we come up with some truly diabolical remake ideas for old-school games and conclude that there’s actually no such thing as a long or short game. Who needs to stick around for 100 hours when you can make your own ending whenever you want to?Credits- Hosts: Nathan Grayson, and special guests Joshua Rivera and Giovanni Colantino- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley find themselves tangled in a rat king of interrelated AI stories: leftists apparently hate technology because they’re rejecting AI (and the mass exploitation that comes with it), the computer – a theoretically magical device hijacked by tech industry perverts – has become massively more expensive as a result of AI, and a former indie games luminary has dived into the deep end of AI psychosis and given agents free reign to blow $10,000 on the stock market. Keeping in mind that AI is nothing but stringing together sentences by predicting words at mass scale, we maintain a theme by moving along to prediction markets like Polymarket and Kalshi, which also had a big week with the former announcing Substack integration. How is “data” that arises from what is functionally just gambling useful to writers, news organizations, or anyone? Beats us! But here we are. Finally, we answer an all-timer of a mailbag question: “How many owls would you have to see in a day before you thought something weird was going on?”Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Gita and Luke welcome special guest Brendan Caldwell of the newly-launched website jank.cool, which is all about PC gaming. Brendan is quickly learning how owning a website can be both exciting (you’re your own boss, no one else can tell you what to do or what to write about) and very scary (how even do websites work?). But if it gives you a place to publish your weird trauma about getting attacked by Australian magpies under the guise of reviewing video games, the rest of it is worth it. Then in video game land - aside from the usual layoffs updates, a horrifically normal thing - Luke gives us his impressions of Romeo Is A Dead Man, Gita’s got strong feelings about the romance options in Cyberpunk 2077, Brendan’s trolling his friends in co-op auto mechanic sim Car Service Together, and Overwatch is back in all of our lives (much to Luke’s ire & dissociation). And in the Mailbag we’ll reveal the ratio of dead-body cleanup requests to demo mixtapes we receive on behalf of other businesses also named Aftermath, and recruit other orphaned video game mascot characters to send to the Olympics.Credits- Hosts: Gita Jackson, Luke Plunkett, and special guest Brendan Caldwell- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan is joined by two very special guests – former (until, you guessed it, layoffs) Verge reporter Ash Parrish and prolific freelancer Joshua Rivera – for a special announcement: both will soon be regularly contributing to Aftermath! Ash will be blogging a day per week, and Joshua is the monthly columnist prophesied in our subscriber goals. We discuss our shared histories at Kotaku, as well as current beats and interests (ask Ash about monster fucking). Then we delve into the media landscape at large, where we can’t even go a week without, for example, The Washington Post laying off hundreds of people. Next our light and breezy conversation takes us to Epstein Island thanks to former Activision CEO Bobby Kotick’s involvement with the convicted sex criminal. Oh, we also talk about this week’s Nintendo Direct and Overwatch, which is no longer Overwatch 2, but is also not Overwatch 1.Credits- Hosts: Nathan Grayson, and special guests Ash Parrish & Joshua Rivera- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by Ben Hanson of worker-owned media outlet MinnMax to talk about what it’s been like covering games – and just generally existing – amid ICE’s violent occupation of Minnesota. Ben tells us about the strange juxtaposition of tragedy (abandoned cars, large portions of the population terrified to leave their homes) and triumph (ordinary people working together to protect their neighbors on a previously unprecedented scale, the generally good vibes of any given protest) that characterizes Minnesotans’ daily existence. He also explains his decision to publish a video demonstrating what ICE is doing to people in Minnesota on the YouTube channel of MinnMax, which, again, typically focuses on video games. Keep politics out of games? Kinda hard to do when politics are literally banging down your door.Credits- Hosts: Nathan Grayson, Riley MacLeod, and special guest Ben Hanson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Keza MacDonald – currently of The Guardian and formerly of Kotaku UK way back in the day – to talk about her new book, Super Nintendo: The Game-Changing Company That Unlocked the Power of Play. We discuss Nintendo’s vast history, dating all the way back to 1889, as well as how its innovative past gave way to the Switch 2 era, perhaps its most iterative yet. Keza also tells us all sorts of stories about legendary figures like Mario creator Shigeru Miyamoto, who despite his sunny exterior, is actually a very intense boss. Also, that famous “a delayed game is eventually good, but a rushed game is forever bad” quote? He didn’t say it! Finally, we talk about our favorite journalism rabbit holes, of which we have many.Credits- Hosts: Nathan Grayson, Chris Person, and special guest Keza MacDonald- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Gita are joined by Maddy Myers and Zoë Hannah, both formerly of Polygon – you know, before all the bad stuff happened – and now of the newly announced Mothership, a site at the intersection of gender and games. Maddy and Zoë tell us about their plans for the site and what it means to launch a publication like this in an era when feminist media has been gutted, and even venerable institutions like Teen Vogue – a primary inspiration for Mothership – have fallen. Then we talk about how much money $8 is (actually $10, but also possibly $5). We also imagine what might happen if Asmongold, fresh off being retweeted by JD Vance, travels to The White House and gives Donald Trump some kind of plague. Nothing too bad, of course!Credits- Hosts: Nathan Grayson, Gita Jackson, & special guests Maddy Myers and Zoë Hannah- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On our first episode of 2026, Nathan, Chris, and Riley start the year off with a bang, or at least the next best thing: a discussion about video games. We begin by reflecting on Nathan’s time attending Awesome Games Done Quick, the annual speedrunning marathon that raises money for charity and just generally rules. Gaming communities can be forces for good – at least, when they don’t allow their ranks to be overwhelmed by shitheads. Who knew? Then we move on to less positive happenings: Ubisoft just shut down an entire studio mere weeks after its workers voted to unionize. Suspicious, to say the least. Finally, we close out the show by predicting the year ahead for video games with 100 percent, crystal-clear accuracy.Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley convene one last time to close out 2025, a notably horrible year for the world but a pretty solid one for Aftermath. We begin by talking about a controversy that was unexpected, to say the least: Larian, riding a wave of goodwill by making perhaps the ultimate example of a big game for people and by people in Baldur’s Gate 3, ran right off the road by openly embracing AI. The studio’s CEO, Swen Vincke, has spent the past several days both digging his heels in and doing damage control, but the furor continues. Will the studio change its ways? Or will those of us opposed to AI have a difficult decision to make when Larian’s next and apparently biggest game, Divinity, comes out in… probably still a lot of years? Then we hand out our first ever Stuff Of The Year awards to the games, trends, events, people, cats, nontroversies, and everything else that defined our 2025. Finally, we come up with a rock-solid concept for Aftermath Muppets.Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Gita, Riley, and Chris talk about many games that came out recently that will never win a Game Award, and what our attitudes about the event are. First, the enigmatic Ys-alike Angeline Era, a beautiful game with thoughtful design. Second, the toe tapping Rhythm Doctor which feels like it takes cues from Rhythm Tengoku and iNIS games like Ouendan. Then we discuss Skate Story, Faustian Tony Hawk with an incredible soundtrack that reminds us of Arctic Eggs. We give a shoutout to Demonschool, which has surprisingly good combat. Finally we discuss Shadow Labyrinth, the Dark Pac-Man game (announced at The Game Awards) that came out over the summer and has shockingly deep roots in UGSF lore.Lastly, we shout out Nightreign as one of our favorite games of the year and talk about its freaky new characters. We also answer your questions about peppermint treats, the NY game dev scene, AI and more!Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Gita, and Chris are joined by the one and only John “Super Eyepatch Wolf” Walsh, YouTuber extraordinaire and, now, author of The Bizarre World Of Fake Games, a book about exactly what it says it’s about: meticulously crafted settings and rule sets for games that don’t actually exist. Walsh explains his fixation with fake games and how, as he sees it, they broaden the landscape of who can create and imagine games in the first place. He also gives us a history lesson about proto-fake games like the almost unnervingly strange Codex Seraphinianus. Then we discuss more modern, regrettably AI-driven fake game trends like Bird Game 3, which has become a bonafide TikTok sensation. After that, we move on to the week’s biggest video game news: Horses, an otherwise off-the-beaten-path art game from a small indie studio, got banned on Steam for reasons that remain unclear, causing a series of cascading impacts on other stores like Epic and Humble. What does it mean for a single storefront to essentially have sole say over what and what does not constitute acceptable art? And why is everyone losing their minds over a game that, according to Chris, is actually pretty tame? Lastly, we share our wild animal horror stories.Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, & special guest Eyepatch Wolf- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, we’re joined by two of the finest internet culture reporters to ever lace up their boots and wade into the muck, Kat Tenbarge and Steven Asarch, to discuss why MrBeast’s new theme park, Beast Land, is so bad – and why quality was never the point in the first place. Spoiler alert: It’s a giant ad, as many so-called theme parks, activations, and experiences are these days. We live in an era of flimsy disposability where nothing – whether it’s a short-form video or a branded IRL pop up – is built to last. Then we discuss the latest platform to go all in on invasive age verification tech: Roblox, which will require use of a facial age estimation system and ID checks to access chat. On one hand, Roblox has had more than its fair share of child predation scandals at this point, so it has every incentive to at least perform comprehensiveness here. On the other, Roblox’s real problems run much deeper, and a suite of data-hungry surveillance tools won’t solve them. Finally, Kat shares a wild story about the time someone commissioned her, then an ASMRtist, to make a video in which she turned them into a puppet.Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Chris, Riley, and Gita raise our heads above the water of Aftermath’s relaunched website to talk, excitingly, about things that aren’t relaunching a website. To start, Chris and Gita talk about the movie Bugonia, a remake of 2003’s Save the Green Planet. We talk about how it’s different from the original, for better and worse, and what it says about class, society, and whether or not humanity is a failed experiment.Then we talk about Breaking Bad creator Vince Gilligan’s new Apple TV show Pluribus. We’re a bit divided on it, with some of us liking the tough exterior of its main character and others not quite sold yet. We discuss where we hope the show goes–no “Carol learns to love,” please!--and, if the point of art is to communicate with others, whether or not art can exist in the show’s world.Last, Chris pitches us all on how great Lumines Arise is before we move on to the mailbag, where we appreciate the newly-announced Steam Machine, discuss what games it should launch with, and talk about where we find a respite from staring at the news all day. Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, the WHOLE gang – Nathan, Gita, Chris, Riley, Luke, Isaiah, and Nicole – gather to celebrate Aftermath’s two-year anniversary. We begin by announcing that we’re relaunching the site next week, but not with all the bullshit bells and whistles you’d typically expect from this sort of thing. Instead, it’ll still be the simple, streamlined Aftermath you’ve come to know and love, but sleeker, more professional, and easier to use. We’re very excited for you all to try it out! We then move on to a discussion of how far the site and the underlying business have come, as well as our proudest accomplishments and our hopes and dreams for the future. We want to hire more people and make space for fresh voices, and while that was a pipe dream when we first launched, we’re now tantalizingly on the cusp. Year three, ideally, is when it all happens. Thanks for sticking with us. We wouldn’t – and literally couldn’t – be here without you.Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, Riley MacLeod, & Luke Plunkett, with Isaiah Colbert & Nicole Carpenter- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Gita, and Chris bathe in the afterglow of Aftermath’s first-ever in-person party before hinting at big changes to come (the good kind) as a result of the site’s upcoming second anniversary. Then we discuss the United States government’s sudden gaming fixation, following a week of Halo memes from White House and Department Of Homeland Security accounts, as well as JD Vance’s embarrassing reveal that he not only stays abreast of Twitch drama but is fluent in CollarGate, a widespread nontroversy about Hasan Piker turning out to be a secret dog torturer. After that, we move on to Amazon’s devastating layoff of 14,000 people, including many of those working on New World, a once-popular MMO that’s now being wound down. As it turns out, like many others, Amazon tried to take on Steam, and also like many others, it failed miserably. Finally, in honor of the surprise 3.0 update, we share our Animal Crossing: New Horizon opinions (Nintendo was too inspired by cozy games, a genre it basically invented with… Animal Crossing.)Credits- Hosts: Nathan Grayson, Gita Jackson, & Chris Person- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss the recent revelation (via Bloomberg) that Microsoft has been seeking a 30 percent profit margin from its gaming division since 2023. This borders on ludicrous compared to what the rest of the industry typically achieves and fully clears that bar in the case of Xbox, which managed a 12 percent profit margin in 2022. Now here we are in 2025, following multiple rounds of mass layoffs and project cancellations, because while Xbox was profitable, it wasn’t profitable enough. We once again repeat what has become a common refrain: What is Microsoft thinking, especially as both the industry and the global economy enter increasingly uncertain times? And if it continues to pump out pricey hardware while laying off developers and shutting down studios, where will the money come from? Then we talk about TwitchCon, which Nathan attended, and the security woes that became the story of this year’s event. While the claim that TwitchCon had no security is definitively untrue, misogyny and sociopathic clip farming intrinsic to the modern platform ecosystem still managed to spill over into real life. How does Twitch handle that? At what point does TwitchCon become so much of a reputational risk that Twitch would be better off pulling the plug? Finally, we talk about both Mario (the video game character) and Luigi (Mangione).Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Gita and Luke are joined by Matt Leone, formerly of Polygon and now of Design Room, a site dedicated to sharing the oral histories behind some of the biggest and most important video games of all time. We chat about Matt’s work detailing the stories behind the creation of games like Street Fighter II and Shadow Of The Colossus, how he managed to find the time and space to get that work done while at a commercial site like Polygon, and how his works, created as acts of journalism, are also becoming works of history as well. We then move onto chatting about Town To City, a relaxing city-builder that Gita and Luke simply cannot stop playing, before pondering what our favourite 5/10 video games are.Credits- Hosts: Gita Jackson, Luke Plunkett, & special guest Matt Leone- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke are joined by Cameron Kunzelman of the Ranged Touch podcast network who has a book about Assassin’s Creed, Everything Is Permitted, coming out next month. We discuss how the series has evolved over the years, with each sequel and spinoff essentially functioning as an argument in favor of the series’ continued existence. Highlights include: why Brotherhood was weird and kinda bad, how Ubisoft portrayed itself in its own book about Assassin’s Creed’s legacy, and the origin of the series’ entire Assassins vs Templars conflict (the first chunk of just one book). Then we move on to modern Assassin’s Creed-related matters: This week, news broke that Ubisoft canceled a Reconstruction-era AC game that would’ve starred a freed slave, citing the current political climate and backlash to Yasuke, a Black samurai in Assassin’s Creed Shadows. This after Ubisoft reportedly accepted funding from Saudi Arabia to develop a new DLC for Assassin’s Creed Mirage. Says a lot about where the company’s priorities lie! Finally, we adapt the Bible’s Old Testament into a WarioWare-like minigame collection. Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Cameron Kunzelman- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Gita talk about the two latest signs that the video game industry is being chopped up and sold for parts: EA’s $55 billion sale to a consortium that includes Saudi Arabia and Microsoft’s decision to up Game Pass’ price by 50 percent – the latter of which follows multiple rounds of layoffs and studio closures almost certainly intended to help pay for the company’s own $68.7 billion purchase of Activision Blizzard. Who benefits from any of this, aside from executives and, now, a government that seeks to sportswash human rights abuses via not just sports themselves, but also some of the biggest video games about those sports? And what, really, is left of these once-unshakable juggernauts even before they really go through the most vicious iteration yet of the profit-ravenous meat grinder? Then we discuss Baby Steps, a literal walking simulator about masculinity that Chris absolutely adores. Finally, we invent new candy bars, including, unfortunately, Dubai Twix.Credits- Hosts: Nathan Grayson, Chris Person, & Gita Jackson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Chris and Riley are joined by Aftermath contributor Isaiah. First, Chris can’t resist talking more Silksong, and then he tells us a bit about Silent Hill f. Then we move on to Sony’s State of Play presentation this week: Does Insomniac’s Wolverine need all that blood? Do we need a Deus Ex remaster when it basically makes a game from 2000 look like a game from 2004? Also, Chris is really into those speakers.After that, we talk about the continued fallout from Charlie Kirk’s assassination, with some game devs losing their jobs over their comments about it, though not as many as in other fields. We also talk about what’s known about the shooter at a Dallas ICE facility this week, and how it feels like meme culture has taken on the role that video games once played in being blamed for violence. We also discuss Microsoft no longer letting the Israeli military use its tech for surveillance of Palestinians, on the back of protest movements and reporting by The Guardian; it’s not enough, but it’s a start.Chris then praises his new AirPods before we get to this week’s mailbag, where we give horror anime recommendations and discuss our favorite bridges.Credits- Hosts: Chris Person, Riley MacLeod, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Morgan Sung of KQED’s Close All Tabs podcast to discuss shootings as shitposts and media censorship following the death of Charlie Kirk. While we still don’t know the killer’s precise motive, bullet engravings that reference video game memes and largely nonpolitical Discord activity seem to suggest that he was just a guy, possessed with the incoherent politics and general nihilism characteristic of extremely online young people in these times. What does it say that someone like him could still be pushed to this level of violence? How, if at all, can mainstream media – which has shed most of its best internet-focused reporters over the years – accurately convey an online world that’s increasingly bleeding over into real life to aging normie audiences? And with the government moving quickly to crack down on free speech using Charlie Kirk as a cudgel, can independent media take up the torch where mainstream corporate media will inevitably falter? Then we talk about Silksong! Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guest Morgan Sung- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by two popular political streamers, MikeFromPA and Denims, to discuss how the far-right social media landscape created and ultimately destroyed Charlie Kirk. How do content creation ecosystems on the right and left differ, and why does the political right uplift – and fund – extreme voices like Kirk while the political left distances itself from outspokenly leftist figures like Hasan Piker, despite their success? Why is mainstream media trying to convince us that we should feel bad that someone who spent their life regularly advocating for violence against marginalized groups met a violent end? And how, generally, can we combat a right-wing online apparatus rooted in bad faith, that will condemn violence out of one side of its mouth and then cry for vengeance from the other? And finally, the most important (listener-submitted) question: Should the United States break up?Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests MikeFromPA and Denims- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by former Polygon writers Ryan Gilliam and Cass Marshall, who just launched a new worker-owned video game website, Rogue. It’s like Aftermath, but Polygonier. We ask them how the project came together, how things are going so far, and what their pie-in-the-sky goals are for the future. Then, after extolling the virtues of structures that don’t force us to always heap attention on the big game of the week, we heap attention on the big game of the week: Silksong. It’s finally out, and as expected, it’s more Hollow Knight! In other words, it’s good, but also very reminiscent of the first game in structure and feel. This puts it somewhat at odds with other Event Releases like Elden Ring, which garnered similar attention to curious non-fans at launch, but managed to offer them something legitimately new compared to Dark Souls. Will the un-Knighted masses bounce off this one, or will they find something to love despite a lack of attachment to the original? And as the video game industry continues to fragment, how many more all-consuming launches like this do we have in us? Finally, we invent a cool uncle who plays Warframe (Warfruncle).  Credits- Hosts: Nathan Grayson, Chris Person, & special guests Ryan Gilliam and Cass Marshall- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke – remember him? – are joined by Brandon Sheffield of Necrosoft to discuss the decision to delay Demonschool, a very promising-looking indie tactics RPG, from September to November in light of Silksong’s surprise release announcement. While Demonschool’s publisher, rather than development team, ultimately made the call, they’re far from alone in rolling out the red carpet for the long-awaited indie darling and then sprinting full force in the opposite direction. Will Silksong really suck all the air out of the room, though? Or are developers overreacting? Then we talk about two pieces of news in what has proven to be a banner week for unions: IGN workers, worn down after multiple rounds of layoffs, have resolved to do their jobs – and no more – for the next six months. Meanwhile, the hundreds-strong dev team behind Diablo has formed a union of their own, and they’re hoping to secure layoff and AI protections, as well as pay equity. Finally, we reminisce about the last time we dug a hole.Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Brandon Sheffield- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss Hollow Knight: Silksong, a game that is finally, actually, really real after years of anticipation (and Geoff Keighley showcase disappointments). It looks like… more Hollow Knight. Cool! Also, the developers have said they will not be sending out pre-release review code, citing concern that it would be “unfair” to Kickstarter backers and regular players. But perhaps that approach is better for interesting writing about the game – and games in general – in the long run? We’re left with another question, as well: Now that Silksong is just around the corner, what games remain in the Painfully Long-Awaited Pantheon? What will be the next Silksong? Then we talk about other cool games that have received a Gamescom spotlight: Ninja Gaiden 4, Vampire The Masquerade: Bloodlines 2, Resident Evil Requiem, and of course, Denshattack, which looks way better than all those other games. Lastly, we discuss the impact of Trump’s tariffs on video games – for the first time in maybe ever, console prices are going up toward the end of a generation, not down – and how they represent a stealth tax on GTA VI (which will probably be very expensive in its own right). Oh, and Chris decides to just make his own PlayStation 5, until he realizes that it’d probably land him in jail.   Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions to cede this ground to fandoms and social media? What do we lose when we cease to respect the expertise that goes into well-considered critical work – or even eliminate the idea of “critic” as a legitimate role or job altogether? Then we talk about the news of the week: Unionized workers at Arkane, a Microsoft-owned studio, released a statement decrying the company’s complicity in Israel’s genocide of Palestinians – a subject that hits close to home for Harper, who until very recently worked at Double Fine, another Microsoft studio. Finally, Gita explains why Eevee is the best Pokémon design (it’s a prism through which to view the infinite possibilities of childhood, obviously). Credits- Hosts: Nathan Grayson, Gita Jackson, & special guest Harper Jay- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley – the former of whom has spent the past several days near a beach and the latter of whom just returned from a boating excursion – are joined by Chris “Peg Leg” Person to discuss boats, boating, and a flotilla of related matters. First we talk about Riley’s recent voyage, which involved reading Moby Dick as quickly as possible while on a boat. Why? Riley enjoys punishing himself, I guess. Then Riley regales us with tales of the time he lived on a boat during his youth, up to and including his convoluted waste disposal process. After that, we move on to a boat-related news item at the opposite end of the wealth spectrum: Gabe Newell, billionaire co-founder of Valve, recently purchased a yacht company. Why are rich people so obsessed with big boats? Listen to find out. Lastly, we list the best boats in video games, including the GOAT boat.   Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by an additional Chris (Plante) – and also, to complete the bit, Nathan has legally changed his name to Chris. We begin by discussing Plante’s life following his tenure as editor-in-chief at Polygon, which came to an abrupt halt earlier this year for reasons with which Aftermath readers and listeners are depressingly familiar. On the upside, he’s launched a new show, Post Games, and it’s very good! We discuss the whys and hows of his interview-focused podcast before delving into the big news of the week: Incensed by the removal of NSFW games on Itch and Steam following pressure from payment processors – which, in turn, were pressured by an activist group called Collective Shout – artists and fans have kicked off a mass call campaign of their own, targeting Visa, Mastercard, PayPal, and Stripe specifically. Will it work? And in what universe is it appropriate for bank companies and payment processors to even be making decisions about what we’re allowed to watch and play in the first place? Then Chris (Person) enthuses about Death Stranding 2 – which he recently finished – and Chris (Plante) tells the wildest story about a sandwich any of us have ever heard.  Credits- Hosts: Nathan “Chris” Grayson, Chris Person, & special guest Chris Plante- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Isla Hinck of Easy Allies, aka the Aftermath of YouTube. Nathan and Isla met just one week ago, at this year’s TennoCon, the official Warframe convention (yes, Warframe has an official convention), so they regale Chris with tales of their time at a refreshingly positive show attended by fans who just seem to… love a thing? In 2025? I’m as surprised as you are. They also got to explore developer Digital Extremes’ office inside a dead mall, which was a trip unto itself. Then we discuss a significantly more dispiriting piece of news: Payment processors, urged on by a militantly censorious group called Collective Shout, have brought their anti-porn crackdown to Steam and Itch.io, an attack on free speech that will almost certainly not end with porn. Finally, decide which kind of Hideo Kojima-created guy we’d like to be, and we tease what Aftermath has planned for the rest of the year.   Credits- Hosts: Nathan Grayson, Chris Person, & special guest Isla Hinck- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by award-winning disability reporter Grant Stoner to discuss Disability Pride Month, as well as his own growing body of investigative work in the accessibility space. Not entirely in order, we draw a line from the early days of companies largely ignoring accessibility-related concerns to the moment they realized such options could serve as a marketing hook – and then up to the present, which Grant argues would be better served by journalism that goes beyond praising PR-friendly features. After that, we move on to the horse girl sensation that’s sweeping the nation: Umamusume. Chris, like the whole internet, is obsessed. He explains why this oddity speaks to him, and then we grapple with how this new fandom has impacted real horses and horse game researchers. Finally, we decide that anyone who pastes into a document (or email or what have you) with formatting is a deviant who deserves to be confined to the deepest reaches of hell.   Credits- Hosts: Nathan Grayson, Chris Person, & special guest Grant Stoner- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by Ethan Gach of Kotaku dot com and Garrett Martin of the newly rechristened Endless Mode, two beneficiaries of the only good week for games media in the past century. The former finally managed to wriggle out from under G/O Media’s suffocating boot via a sale to the same seemingly benign company that bought Gizmodo, and the latter represents that rarest of unicorns: a new video game website with a functional budget in the year 2025. We talk to both Ethan and Garrett about the state of games journalism and their cautious optimism about the future now that MBA-brained business idiots seem to have moved on from blindly buying up websites for their ponzi schemes. Then we discuss decidedly less good news: Microsoft just laid off 9,000 more workers, many of them in games, resulting in cancellations of multiple promising projects as well as general industry brain drain. Finally, prompted by a mailbag question, we talk about the many cool world records we’ve broken, only some of which involve eating a waffle to discover a clue.   Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests Ethan Gach and Garrett Martin- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris celebrate the NYC democratic mayoral primary victory of Zohran Mamdani by bringing on a whopping TWO guests: First, Max Rivlin-Nadler joins us to talk about how Hell Gate – a fellow worker-owned publication – punched well above its weight during this election, organizing a town hall that every candidate except Andrew Cuomo showed up for and hosting an election night livestream that aired in bars across the city. Then f ormer Kotaku writer turned professional Genshin Impact advocate turned laid off person (hire them!) Sisi Jiang comes on to share their experience knocking on over 1,000 doors for the Mamdani campaign – part of a wider canvassing effort that resulted in an unprecedented turnout for a leftist candidate. Lastly, using the scant information available, we attempt to divine what kind of gamer Mamdani is.Credits- Hosts: Nathan Grayson, Chris Person, & special guests Max Rivlin-Nadler and Sisi Jiang- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We’re off this week because of Juneteenth, but back in February, Nathan released a book! About Twitch! As part of that, he hosted a launch event at Wonderville in Brooklyn, NY with a panel featuring Chris and Gita, as well Polygon’s Simone de Rochefort. It was basically a live episode of Aftermafh Hours, so here it is now, as an episode of Aftermath Hours. Enjoy!Credits- Hosts: Nathan Grayson, Chris Person, Gita Jackson, & special guest Simone de Rochefort- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley reflect on the latest installment of Geoff Keighley’s mid-year video game advertisement carnival, Summer Game Fest. It was a weird one! High-profile announcements were few and far between, leaving relative no-names shaped kinda like the industry’s heaviest hitters to fill in the gaps. But at least Stranger Than Heaven, which is basically noir Yakuza in the 1940s, looks cool. Then Nathan talks about what it was like to actually attend SGF’s in-person Play Days event, which took place roughly a mile from the locus of LA’s anti-ICE protests. Game developers and press struggled with mixed feelings over the unavoidable tension between the perceived frivolity of advertising video games within the event’s walls and the enormity of the protests raging outside. After that, we move on to perhaps the week’s most telling story: what happened to Dragon Age: The Veilguard. A new Bloomberg report details trend-chasing, reactive mismanagement nearly every step of the way. At what point do we determine that these execs are simply not fit to lead? Lastly, we figure out where we fall on the Aftermath community’s incredible Many Emotions Of Geoff Keighley chart.Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, we are joined by Xalavier Nelson Jr. of Strange Scaffold to talk about the Switch 2 (because neither of us bought one at launch.) We discuss the satisfying click of the magnetic controllers, the strange emptiness of Mario Kart World, and the idea of trying to return to a yesteryear that can never be recaptured.Then, we discuss the State of Play, Luke’s piece about vibes, Sony’s entry into fight stick hardware as it relates to Arc System Works making a Marvel game. Last, we talk about what games we’re playing lately. Chris talks about Elden Ring Nightreign and Luke talks about Keita Takahashi’s latest To A T.  To close, we answer some mailbag questions about books we read and more.Credits- Hosts: Chris Person, Luke Plunkett, & guest Xalavier Nelson Jr.- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Riley, Luke, and Isaiah intend to talk about a lot of topics, but mostly can’t keep themselves from talking about Clair Obscur. We start by talking about two stories Aftermath ran this week: one in favor of parrying in video games, and one against. Those stories kicked off a flurry of discourse on social media, which we found mostly to be in good fun, and we talk about how those kinds of conversations are different now that we’re at Aftermath instead of a larger site. Clair Obscur features parrying, so then we talk about that game a whole lot.Then, we discuss this week’s layoffs at Electronic Arts, which follow on the heels of *other* layoffs at Electronic Arts. We wonder why several companies have run into trouble with licensed games, and we talk about the challenge of getting players excited about Marvel games when the MCU is facing its own uphill battle.Last, we talk about what games we’re playing lately. Luke goes through a lot of games he didn’t like before landing on one he did, 9 Kings. Riley wishes he were playing more Clair Obscur, so then we talk about that game a whole bunch more, and we debate whether it can ever be “too late” to talk about a video game.To close, we answer some mailbag questions about the best wrestling moves, what we’d do if we were CEO of EA, and who we trust to give us game recommendations.   Credits- Hosts: Riley MacLeod, Luke Plunkett, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke are joined by Aftermath’s newest regular contributor, former Polygon senior reporter Nicole Carpenter to discuss her tenure at the freshly gutted games media institution, as well as how she got into journalism in the first place. She also tells us about the time she got to speak to the voice of Barbie for a story, and she started speaking in character without even being asked. You love to hear it. Then we delve into the news of the week: First, the community around Google Maps-based location guessing game GeoGuessr protested the game’s inclusion in the Saudi-backed Esports World Cup by blacking out most of the game’s most popular maps… and it worked? Despite the prevailing mentality that corporate interests and oil money will overcome all, GeoGuessr’s developers relented and pulled out of the event. We talk about the ways in which this situation was unique, but conclude that it can still serve as an inspiration to other gaming communities unnerved by the sudden presence of a  sportswashing festival on their annual calendars. Then we move on to Grow A Garden, a Roblox game Nicole wrote about that has more concurrent players than anything on Steam. Why is it so popular? And what is Roblox offering young people that more traditional games don’t? Lastly, we accept an offer from the King Of All Cosmos and transform Aftermath into a giant ball company.Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Nicole Carpenter- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Jeff Grubb of the newly independent Giant Bomb, an incredible turnaround from just a few weeks ago when it seemed like corporate meddling had blown the whole operation sky high. We discuss how Jeff and the rest of the Giant Bomb crew managed to buy their freedom and what the future holds now that the shackles are off (a lot more, as Jeff puts it, “bullshit”). Then we move on to recent Switch 2 news – hardware specs are out, and also Nintendo isn’t sending pre-release units to press – and talk about very specific games we’ve been playing (RoadCraft, a truck sicko sandbox, and The Hundred Line, aka Fire Emblem for freaks). Finally, we reach into the depths of the mailbag and pull out the Scrappy Doo of video games, as well as an extended digression about Chris’ wild yet undeniably alluring Norwegian chair.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Jeff Grubb- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Gita engage in a savvy act of brand synergy by bringing on extremely vocal AI critic and friend of the show Ed Zitron to celebrate the release of Aftermath’s new “Destroy AI” shirt, which we made in conjunction with Kim Hu, an incredible (human) artist, and are very proud of. We eventually get around to talking about the extra-shimmery AI bubble, but first: JoJo’s Bizarre Adventure. Ed got into it recently, and ⅗ of Aftermath have been obsessed with it for years, so obviously we’ve got to ramble like a runaway train about the good (cool powers, clever fights, fun characters), the bad (a season that you can cut the entire middle out of), and the ugly (baby poop jokes) of the incredibly idiosyncratic anime. Then we discuss the societal rot AI continues to inspire, with kids cheating their way through school, normies having no idea what hallucinations are, and vulnerable people being talked into believing they’re god. Still, Ed doesn’t think this thing – or at least, the companies undergirding it – can last. The people in charge have no idea what human beings actually want or need, and that will come back to bite them eventually. Finally, we discuss Grand Theft Auto VI, which is a departure for the series in that it seems like a romance between two legitimately likable main characters. But can it sustain such an intimate dynamic in a game where you’ll inevitably end up murdering 9,000 dudes? I guess we’ll see! Credits- Hosts: Nathan Grayson, Gita Jackson, & special guest Ed Zitron- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On a very special (for bad reasons) episode of Aftermath Hours, Nathan, Riley, Chris, and Luke convene to mourn the apparent – and horrifyingly sudden – passing of two games media institutions: Polygon and Giant Bomb. None of this was, strictly speaking, necessary, with the former an unqualified success in terms of traffic and regard while the latter boasted a dedicated audience drawn to its unique mix of personalities. But of course, execs decided to gut both – on the same day, no less – and now we’re left wondering what comes next. Independent, worker-owned sites like ours hope to pave a path toward a better future, but that will take a lot of time, and many excellent writers are out of work right now. Then, in less soul-crushing news, we discuss this year’s latest surprise hit, extremely French RPG Clair Obscur: Expedition 33, which absolutely rules. Finally, we wrap up with the longest mailbag in the show’s history, so get comfortable! Credits- Hosts: Nathan Grayson, Riley MacLeod, Chris Person, & Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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This week Nathan and Chris are joined by Aftermath’s first-ever regular contributor, Isaiah Colbert, to talk about the latter’s speciality: anime. It does not take long for this to spiral into a fittingly multi-part conversation about JoJo’s Bizarre Adventure, but we also manage to at least briefly tackle issues pertaining to labor in the anime and manga industries and fans’ reaction (or lack thereof) to pervasive crunch at major studios. Then we discuss Nathan’s big, months-in-the-making report on OTK, a streamer organization headed up by Twitch stars like Asmongold and Mizkif which finds itself facing an uncertain future after years of scandal and streamers, who also own the organization, losing interest. After that, Chris gushes about Blue Prince, a roguelite puzzle game tailor-made for the exact kind of person Chris is. Finally, we answer a reader question about everybody’s favorite completely uncontroversial anime topic: fan service. Credits- Hosts: Nathan Grayson, Chris Person, & special guest Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
To celebrate the return of Inside Baseball Week – during which we publish a barrage of stories about the lesser-known parts of game dev, the ins and outs of games journalism, and other topics so specific no other website would ever touch them – we put together a roundtable about worker-owned media featuring Aftermath’s Nathan Grayson and Riley MacLeod, Defector’s David Roth, 404 Media’s Emanuel Maiberg, and Hell Gate’s Max Rivlin-Nader. We go deep on all sorts of topics: What was the hardest part of starting a publication in this mold? How did you know when you’d found your site’s voice? How do you collectively make decisions when everyone’s an owner? Who handles business stuff when everyone’s a writer (and, in Aftermath’s case, definitely NOT a businessperson)? How do you promote the written word to a video-obsessed internet? And at what point do you, somebody who got into this business to be a journalist, have to transform yourself into at least a bit of an influencer? And perhaps most importantly, how can sites like ours work together to create a scene that provides opportunities to new voices as opposed to just cashing in on preexisting clout? Finally, we get to the topic everyone’s really listening for: the awkward truth underlying podcast ad reads about people’s guts not working right. Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests David Roth, Emanuel Maiberg, and Max Rivlin-Nader- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Chris are joined by special guest Mike Drucker, comedian and writer on shows like Adam Ruins Everything, The Tonight Show Starring Jimmy Fallon, and  Full Frontal with Samantha Bee, to talk about his new book, Good Game, No Rematch: A Life Made of Video Games. We discuss how games and people’s relationship to them have changed over the years – and also the time Mike got shot in the dick with a paintball gun while working for Nintendo. Speaking of Nintendo, we then move on to the Switch 2, which the company finally revealed in earnest this week with a handful of intriguing games (Mario Kart World, Donkey Kong Bananza, a new FromSoftware game) and a price tag that’s giving would-be buyers serious sticker shock as a result of, well, everything else going on in the world right now. We also put out into the universe the idea of a new DK Rap – but this time they hire a legit rapper and play it totally straight. Please, Nintendo, fulfill our dreams.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Mike Drucker- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Gita, and Riley briefly talk about their true passion, shirts, before elegantly segueing into a conversation about Ubisoft’s extremely eventful week: The embattled publisher announced that it’s spinning off its most successful series, including Assassin’s Creed, Far Cry, and Rainbow Six, into a separate subsidiary thanks to a $1.25 billion investment from Chinese conglomerate Tencent. What does this mean for those remaining aboard the Ubisoft mothership? And will this lead to even more heads rolling following layoffs and studio closures in December? Then we move on to the AI abomination of the week: an image filter based on the works of Studio Ghibli, whose most famous creative, Hayao Miyazaki, once called AI “an insult to life itself.” After that, we give our final appraisal of Severance season two, which was not perfect, but which managed to hit some impressive high notes and benefited from largely focusing on characters over mystery box shenanigans. Gita doesn’t love Ben Stiller’s directorial style, and Riley doesn’t think Severance is necessarily a Smart Show, but those things don’t prevent it from being good, if that makes sense. If it doesn’t, listen to the episode! Finally, we come up with a simple solution to the problem of mass media illiteracy: change all of society. Seems like something we can knock out in a day or two, so let’s get cracking.Credits- Hosts: Nathan Grayson, Gita Jackson, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Chris is holding down the fort with Luke and is joined by writer Yussef Cole (@youmeyou.bsky.social) who reviewed Assassin’s Creed Shadows for The New York Times. We get into Assassin’s Creed generally and Shadows specifically, what we like and dislike about the game and if it makes good its narrative promise. Is it simply enough for a game to be the ultimate Japan simulator, particularly when it works so well with the series?Credits- Hosts: Chris Person,  Luke Plunkett & special guest Yussef Cole- Yussef also edits Bullet Points Monthly, you can read it here: bulletpointsmonthly.com/- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Chris are joined by freelance writer Aidan Moher to discuss his upcoming book about Suikoden I and II, a pair of sneakily influential JRPGs from the PS1 era that, yes, are very much worth writing an entire book about. Then we discuss news from the eye of the pre-GDC storm: Next week thousands of game developers will convene in San Francisco to network and exchange knowledge, but a growing number of non-US-based devs are dropping out due to Trump’s hostile policies and erratic governance. After that we talk about Sony and Microsoft both introducing new unwanted AI features in the same week. Whose is worse? We’ll let you decide. Lastly, we design the one product that should include generative AI: a fucked-up private jet for rich people that definitely works just fine.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Aidan Moher- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Riley overcome a slew of technical issues to bring you the latest news about guys who suck. First we discuss two Twitch dramas that broke containment and produced consequences that reverberated into the wider world: Several female streamers, Valkyrae, Cinna, Emiru, and Amouranth, found themselves in severe mortal peril during the same night and Hasan “HasanAbi” Piker was briefly banned for suggesting that if Republican lawmakers really wanted to act on their principles, they’d “kill Rick Scott,” a current senator and former healthcare CEO who oversaw what the Department of Justice called “the largest health care fraud case in US history.” In more ways than one, how is Twitch meeting our current moment? And what are the real-world consequences of the culture surrounding Twitch? Then we get a Chris Person twofer in characteristically detailed breakdowns of Monster Hunter Wilds, a game so insanely popular that it nearly doubled Street Fighter 6’s lifetime sales in a few days, and a fancy headphone convention during which he learned that the real optimal picks are the budget pairs you find along the way. Finally, we discuss what gamers should give up for lent (gacha games, at which point maybe they’ll just leave them behind forever, like Dry January for waifus).   Credits - Hosts: Nathan Grayson, Chris Person, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Gita accidentally burst the dam on another wellspring of Riley Lore – perhaps the wildest yet – before we all move on to a discussion of more sobering matters: WB recently closed three video game studios, including Monolith, the makers of quietly revolutionary games like No One Lives Forever, F.E.A.R., and Shadow of Mordor, as well as the upcoming (now-canceled) Wonder Woman game. WB, of course, has proven especially eager to dumpster promising projects beyond the world of games in recent years, but what portion of this sickness is specific to the company and where does it overlap with the gaming industry’s own mismanagement epidemic? Then we talk about Jeff Bezos’ mask-off decision to transform The Washington Post into the propaganda arm of his already-unimaginably-profitable business empire, the latest in a line of tech billionaires bending the knee to tired old king Donald Trump and cackling vizier Elon Musk. Speaking of workplaces that suck, we also discuss Severance, a show that definitely does not suck. It has the trappings of a mystery box, but so far, it has successfully maintained a focus on characters above all else. Fantastic! Keep it up! Please do not become another Lost or Westworld! Finally, we suggest games that would be improved by the addition of a Nemesis System (basically all of them; fuck WB for patenting it).     Credits - Hosts: Nathan Grayson, Gita Jackson, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can’t stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States and China, for one, but also a seismic shift in how Chinese companies are developing games. Then we discuss Microsoft’s new “Muse” AI, which it intends on shoehorning into game development projects – a plan you will not be surprised to learn that nobody likes! Game developers least of all! This is especially pertinent considering that Microsoft just published Avowed, a fantasy role-playing game that’s so good because it was meticulously crafted by human hands in a way that feels tangible for every second of the experience. Lastly, we decide which game console would work best as a house (Gamecube for humans, PlayStation 4 or 5 for roaches).   Credits - Hosts: Nathan Grayson, Chris Person, & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Luke find themselves champing at the bit to talk about Avowed, which they can’t stop playing, but first, The News: NetEase shocked the game-playing public by laying off members of the team behind Marvel Rivals, the biggest breakout success story to come out of the live service sector in years. What happened? Well, decaying relations between the United States and China, for one, but also a seismic shift in how Chinese companies are developing games. Then we discuss Microsoft’s new “Muse” AI, which it intends on shoehorning into game development projects – a plan you will not be surprised to learn that nobody likes! Game developers least of all! This is especially pertinent considering that Microsoft just published Avowed, a fantasy role-playing game that’s so good because it was meticulously crafted by human hands in a way that feels tangible for every second of the experience. Lastly, we decide which game console would work best as a house (Gamecube for humans, PlayStation 4 or 5 for roaches).Credits- Hosts: Nathan Grayson, Chris Person, & Luke Plunkett- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Luke convene on the eve – if we’re measuring in podcast time – of Nathan’s book release (Stream Big, available wherever books are sold) to talk mostly about other stuff. First up, Activision and former Activision CEO Bobby Kotick both got into dustups with CWA, the union that represents over 1,000 workers across Microsoft and Activision, with Kotick claiming that harassment suits against Activision Blizzard were “fake,” engineered to juice CWA membership, while – over here in the real world – CWA is working to get an Activision employee his job back after he was fired (allegedly) for talking about guns… at the company that makes Call of Duty. Hmmmm. Then we move on to Civilization VII, which Luke has many, many thoughts about, none of them positive. The game feels distinctly unfinished, he says – a sign of the times when even such a ubiquitous series no longer commands the time and resources necessary to emerge from the oven fully baked. After that, Chris tells us about a thing that rules: Lies of P, the Pinocchio-themed Bloodborne-like that’s receiving DLC in the near future. Then we wrap it up by talking about our favorite interview moments, some of which might tie into Nathan’s book (what are the odds?).    Credits - Hosts: Nathan Grayson, Chris Person, & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Riley are joined by special guest Rowan Zeoli of Rascal, an independent, reader-supported, worker-owned outlet for journalism about tabletop roleplaying games not unlike Aftermath. The site is celebrating one year of life on the increasingly tumultuous planet Earth with a subscription drive, so we ask Rowan how things are going (pretty well!) and then dig into a harrowingly powerful piece she recently wrote about roleplaying the January 6 insurrection in a Brooklyn warehouse. What can we learn from living out these moments in a controlled, game-like environment? And why don’t wargames recreate modern history more often? Then we discuss Kingdom Come: Deliverance 2 and its director’s support of the original Gamergate movement, which everybody seems to have forgotten about. Why, though? And what does it mean for a sequel that  seems at least somewhat interested in exploring more diverse stories – despite the objections of an audience that’s partially turned on it for that very reason? Finally, at listeners’ request, Nathan gives everyone a special pre-release preview of a passage from his book, and he’s not nervous about it at all.       Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest Rowan Zeoli - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Riley are joined by special guest Kat Bailey, former news director at IGN and current host of the Axe of the Blood God podcast, to discuss a news week that’s certainly been… interesting. First we talk about the entire staff of long-running video game site God Is A Geek quitting after its now-ex-priest owner threw up a Nazi salute at a pro-life conference. Guess you can only get away with that shit if you’re a billionaire. Then we dig into BioWare’s recent post-Dragon Age woes, with EA reshuffling some developers into non-BioWare teams and laying off others. Is the next Mass Effect in trouble? And beyond that, does BioWare as we know it have a future? Lastly, in response to a variation on the age-old question of which Pokemon would taste best to eat, we pose another: Could Moltres die of avian flu?    Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest Kat Bailey - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Gita and Chris talk about the most exciting entertainment news of the day: the announcement of a new Ninja Gaiden game! Oh yeah, and the Oscars. For some reason, Emilia Perez has been nominated for a ton of awards and Chris and Gita fear that this dogshit movie may indeed sweep the Academy Awards. As they go through the nominations, they discuss the issues with the Oscars in general, how depressing Hollywood is, and why it’s better to just watch the On Cinema At The Cinema Oscar Special instead. Also: Chris has opinions on what makes a good couch.   Credits - Hosts: Gita Jackson and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Luke break down Nintendo’s long-awaited reveal of the Switch 2 – although we use the term “reveal” loosely. After months of speculation, we now know… what it will look like. And it looks like a Nintendo Switch! Some people, Chris included, are disappointed by this. Nintendo used to swing for the fences with its hardware ideas, but now it’s navigating a world of its own creation – one filled with Steam Decks and Asus Rog Allies. Can its Apple-like iteration strategy keep it at the head of the handheld pack, or is it already falling behind simply by conforming? Then we discuss the impending TikTok ban, which thanks to interventions from both outgoing president Joe Biden and incoming president Donald Trump, we don’t think is actually going to happen, but which has produced the funniest possible outcome in a bunch of people migrating to a comparable Chinese app. After that, we turn Luke’s brain to mush by discussing Elon Musk’s gamer beef with a Twitch streamer. Finally, we wrap up by designing our own Switch 2.      Credits - Hosts: Nathan Grayson, Chris Person, and Luke Plunket - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan and Gita are joined by Chris Bratt of People Make Games – one of the best investigative outlets in all of video games – to discuss his new video about workplace abuse at outsourcing studios in southeast Asia. We try to get to the bottom of why big video game companies turn a blind eye to these sorts of incidents, which in this case include a manager convincing a subordinate to slap herself in the face 100 times as an act of penance. Yeah, it’s bad! Then we talk about how the wildfires currently raging in California – which are displacing video game studios, among many, many other things – are happening right next door to CES in Las Vegas, where tech titans are trumpeting the latest environmentally destructive fad, generative AI. After that, we move on to slightly more lighthearted fare in our predictions for the year in gaming. Only one of us predicts a major industry-related crash, so that’s gotta count for something. Also, Half-Life 3 is getting announced this year. Mark my words.      Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week Nathan, Chris, and Riley convene just before the holidays for the final show of the year. We discuss a little of everything: Our favorite Game Awards reveals (Onimusha, an orb game exemplar, is back, and so is Okami!) as well as some that have us less thrilled (more Neil Druckmann nihilism in Intergalactic: The Heretic, Borderlands 4’s continuation of the series’ quiet identity crisis). Then we talk about SAG-AFTRA voice actors demonstrating outside the show and the potential impacts of a Trump presidency on their future prospects. After that, we briefly touch on cameras in games, which absolutely nobody has Opinions about, and then Chris fills us in on the love of his life: Slitterhead. Lastly, we hand out our own awards for the best and worst games media moments of the year. Oh, and we discuss Riley’s holiday gaming dilemmas, all of which would be solved if he just bought a Steam Deck.    Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week it’s just Chris and Riley as Nathan has flown off to LA for The Game Awards. We discuss the continued state of the Ziff Davis empire, the United Healthcare shooting suspect's gaming history and what that says about him (mainly nothing) and the mostly positive but sometimes polarizing reaction to Indiana Jones and The Great Circle. We also briefly talk about other news, answer reader questions, and more!   Credits - Hosts: Riley MacLeod, Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Chris, and Luke are joined by Frank Cifaldi of the Video Game History Foundation, but not until near the end of the episode, because Frank had multiple other podcasts to be on that day (he’s very important). We discuss the unique needs of a video game archive – for example, remote access to games, something the US Copyright Office recently refused to grant after a three-year effort on the part of the Video Game History Foundation and the Software Preservation Network – and what the Foundation has been able to accomplish this year despite a government and industry that often fail to recognize the importance of its work. Also on this episode: The gang (minus Frank) talks about Ubisoft’s decision to pull the plug on XDefiant, OpenAI’s increasingly money-hungry forays into subscriptions (and maybe ads), and our various hyperfixations in Candy Cabs and Star Wars Outlaws. Oh, and speaking of hyperfixations, Chris says that New Year's resolutions are just an amateur hour version of a real project, so take that, me and everybody else.    Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, & special guest Frank Cifaldi - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan and Gita are joined by Ryan Broderick of the fantastic Garbage Day newsletter to discuss all the latest trends in the world of Online. We begin by talking about Bluesky and the potentially fatal blow Twitter has sustained at its hands. Or, well, more accurately, at Elon Musk’s hands, but Bluesky has far and away been the main beneficiary of Trump’s wannabe baby boy’s bumblings. Can the good times last, though? Or will Bluesky eventually become a massive crock of shit, just like every other social media platform? After that, we dig into the myth of The Liberal Joe Rogan and how actual left-leaning and leftist political influencers are adapting in the wake of an election that decidedly did not go their way. Lastly, we speculate about which specific Fortnite skins a fraudster recently purchased with Nathan’s credit card. Credits - Hosts: Nathan Grayson, Gita Jackson, and special guest Ryan Broderick - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.  See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Luke, and Chris are, despite the state of the world, in a celebratory mood, because Aftermath just turned one! When we launched this site a year ago, we had no idea how it’d go – we thought it’d either crash and burn or succeed beyond our wildest dreams, neither of which have happened – but we’re exceedingly pleased with where we’ve ended up. We discuss lessons we’ve learned and our favorite moments from the past year, as well as some news – specifically, our own feature about how freelancers are propping up games journalism (and getting paid dogshit for it) and Zenimax workers’ recent strike against Microsoft’s restrictive return-to-office policies. Finally, to sate noted beacon of positivity Luke Plunkett, we talk about some games we’ve been playing recently and, for the most part, enjoying.   Credits - Hosts: Nathan Grayson, Luke Plunkett, and Chris Person - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan and Riley are joined by special guest Mel Buer of The Real News Network, a very good nonprofit newsroom, to discuss what we, as normal people, can do in the wake of Trump’s reelection and the rise of fascism in the United States. The short version? Organize! Not just your workplace, but also your local community. Meet your neighbors. Start a community garden. Put together a game night. The government isn’t going to save us, so we’ve got to. We also touch on the recent New York Times Tech Guild strike and the callous cynicism that led bosses to refuse reasonable demands even with a massively consequential election bearing down on their news organization. Oh, and we talk about eating our feelings, which all of us coincidentally did recently, for some reason.   Credits - Hosts: Nathan Grayson, Riley MacLeod, and special guest Mel Buer - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Luke, and Riley lament the untimely end of Firewalk, the studio that made Concord to Sony’s specifications and then promptly got dumpstered for it. Once again, creatives are suffering for executives’ poor decision making, and everybody’s worse off for it. Will the industry actually learn from this? We can only hope. Then we move on to yet more media layoffs, this time at Fandom, which owns GameSpot, among other sometimes-baffling properties (TV’s Guide’s website? OK, sure, I guess). We then discuss this week’s largely idiotic Dragon Age review conspiracy theory and, more broadly, where discourse around games happens now and how that impacts people’s perception of the medium. Lastly, we solve the hell out of what would seem to be an impossible puzzle: How does a worm drive a little apple car?    Credits - Hosts: Nathan Grayson, Luke Plunkett, and Riley MacLeod - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan and Gita are joined by special guest LB Hunktears, formerly of Fanbyte and Blaseball fame, who is now working on a reality show queer romance horror comedy game called Fledgling Manor. We discuss the reality TV shows that inspired it, as well as the strange lack of games about reality TV, given just how game-y those shows’ structures tend to be. We also rank every season of Buffy The Vampire Slayer, a show that has aged like a fine wine if the bottle contained a tiny man named Joss Whedon who you kept learning new terrible things about, and who you had to nudge aside every time you wanted to take a sip. Then we talk about Twitch’s recent string of gaffes involving Israel, including its “inadvertent” failure to re-enable sign ups in Israel and Palestine for a whole year, as well as its very advertent decision to ban several Arab streamers for a month following spurious claims of antisemitism. Lastly, we discuss the best fall flavors and conclude that apple beats the shit out of pumpkin spice. Sorry, but it’s not even close.    Credits - Hosts: Nathan Grayson, Gita Jackson, and special guest LB Hunktears - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan and Riley are joined by a very special guest, the Aftermath Discord’s own head moderator Nico “Apple Cider” Deyo (who is also a longtime freelance games journalist), to discuss the trials and tribulations of Asmongold, a Twitch star who found himself in hot water this week when years of escalating reactionary rhetoric culminated in an ill-advised racist rant about Palestinians. This got him suspended from Twitch. Unlike many others who’ve found themselves in similar situations, Asmongold proceeded to post a seemingly sincere apology video and vowed to change. Can he stick with it, though? And is it possible to truly repair the kind of damage he did before he had his midweek epiphany? Then we move on to the weird zombie version of Waypoint, a beloved video game site, that Vice recently dredged up. It’s bad! Lastly, we learn about a new thing Riley hates (Photo modes? For some reason?).   Credits - Hosts: Nathan Grayson, Riley MacLeod, and special guest Nico Deyo - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Chris, and Riley convene to increase their social links by discussing the latest basically-Persona game, Metaphor: Refantazio, which is – at least, so far – Metaphor Re(ally)fantastic. It’s Persona in a Shakespearean fantasy setting with a lot of irritating friction removed. Then we talk about an issue near and dear to Riley’s heart: Netflix canceling shows after a single season and basically foisting responsibility for their success or failure onto viewers like you. After that, we grapple with platforms’ viewership-at-all-costs model and how it has incentivized content creators to cling to their homes – instead of evacuating – during a potentially-deadly hurricane. Lastly, we brainstorm potential video game cameos for our mascot: the Aftermath Aftermug™.   Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Luke, and Riley do their best impression of that one meme where Jonathan Frakes asks you things: What’s going on with Starfield’s new, poorly-received DLC? Why is Star Citizen – a crowdfunded testament to one man’s hubris that’s been in development for more than a decade – forcing developers to crunch in the year 2024? In light of the upcoming TV show and yet another spinoff game, is the Yakuza series spreading itself too thin? And when is an early access game done, really? Then we answer questions about the psychic damage we sustain while trying to play games with branching paths and which power Kirby would gain if he swallowed us (anxiety). Luke definitely does not regret the way he phrased his response to the latter question at all.   Credits - Hosts: Nathan Grayson, Luke Plunkett, and Riley MacLeod - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan and Gita are joined by games and culture video essayist Jacob Geller ahead of his 24-hour stream to raise money for the Palestine Children’s Relief Fund. We discuss video game criticism in the age of drive-by culture wars on social media and conclude that – despite how bleak things might seem – there’s still a hunger for truly substantial, meaningful criticism, one that is not decreasing. We also learn about the ins and outs of creating heady essays on YouTube, specifically: Why do they keep getting longer? How do you write for a specific audience without becoming somebody who pre-reacts to every bad faith YouTube comment? Then we move on to this week’s big news: Ubisoft is delaying the new Assassin’s Creed following weaker-than-expected sales of its Star Wars game. Amid all that, as well as an ongoing campaign against Assassin’s Creed for featuring a Black samurai, Ubisoft also decided to issue a statement about how its goal is “not to push any specific agenda.” Grimacing emoji. Lastly, Christmas comes early for Nathan and Nathan alone, because the mailbag is chock full of questions about Goku and karaoke.    Credits - Hosts: Nathan Grayson, Gita Jackson, and special guest Jacob Geller - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Chris, and Luke are joined by comedian and streamer Tom Walker to discuss the latter’s self-made nightmare: an ongoing Grand Theft Auto IV playthrough in which traffic speed is cranked up to max. We talk about how livestreaming comedy differs from traditional forms of comedy like standup and how Twitch chat facilitates a unique sort of chaos that might involve, among other things, a naked person announcing that they’ve spilled wedding cake on their dick. Also, we get two separate Peter Griffin impressions, so you know this is a good one. Then we move on to the big news story of the week: Nintendo suing Palworld, the Pokemon-alike with guns that got big earlier this year. Nintendo might be the purveyor of family-friendly faces like Mario, Link, and Kirby, but its legal team is about as black-hearted as they come. Why, then, do people give Nintendo more grace in these sorts of situations than they do other companies? Finally, we talk about an obscure Australian holiday that has resulted in, as one chatter put it, “mass horse death.”   Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, and special guest Tom Walker - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Gita, and Riley are joined by Emanuel Maiberg of 404 Media – another fantastic worker-owned website – for a special episode tied in with the Back To School theme week we’ve been running on the site, which focuses on changes, nostalgia, and learning new things. First, we talk to Emanuel about 404’s first year of existence and all the highs, lows, and scoops that entailed. Then we discuss Back To School week more broadly, with a special focus on Luke’s piece about game developers who – faced with unprecedented layoffs and grim future prospects – are leaving the industry entirely and learning how to do something, anything else. Then we briefly touch on the news of the week: PS5 Pro? Looks bad! More Microsoft layoffs? Also bad! Then we extol the virtues of sleeping on the floor.   Credits - Hosts: Nathan Grayson, Gita Jackson, Riley MacLeod, and special guest Emanuel Maiberg - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Chris, and Riley marvel at the speed with which Sony pulled the plug on its latest live service offering, Concord, a game so focused-grouped for everyone that it ended up being for no one. Are live service games as a whole doomed? Probably not. But the way triple-A publishers approach them – toiling away for years and then releasing something that feels dated on day one – likely is. Then we reflect on the great Twitch vs YouTube livestreaming war, which seems to be ending with a whimper rather than a bang as big-name streamers YouTube signed to multi-million-dollar exclusivity contracts are returning to Twitch now that those contracts are up. With Twitch allowing creators to stream to multiple platforms and YouTube seemingly uninterested in significantly improving its streaming product, why not? In the end, nobody really won The Streaming Wars. Instead, they got distracted trying to copy TikTok. Lastly, we discuss NaNoWriMo’s weird stance on AI, which – as with most supposed defenses of AI as a creative tool – just doesn’t really make much sense. Oh, and Nathan absolutely knocks it out of the park with his segment transitions this week. Do not believe anyone who tells you otherwise!   Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Gita, and Luke discuss the first big game of the “fall” video game season: Star Wars Outlaws. Despite an enormous budget and a four-year development cycle, reviewers were given just a week to play the gargantuan game before embargo. Not ideal! We discuss how that impacts the way reviewers play and perceive games. Then we move on to Concord, Sony’s new team-based hero shooter that generated more buzz by flopping than by existing in the first place. Why are people so gleeful about tallying up its commercial failings, though? What about the modern internet has broken our brains in this specific way? Lastly, on a happier note, we discuss Tactical Breach Wizards, the brilliant not-quite-XCOM-alike that recently rocketed to the top of our game of the year lists.    Credits - Hosts: Nathan Grayson, Gita Jackson, and Luke Plunkett - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan and Chris are joined by Wired’s Makena Kelly to discuss content creators at the Democratic National Convention. Was it a savvy move on Democrats’ part to give them press access? Did they do a better job of shining light on protesters and their causes than traditional press? And what was the deal with all the rumblings of conflict between creators and journalists? Then we move on to Black Myth: Wukong, a Chinese action-RPG that’s taken Steam by storm, but not without its fair share of controversy. After much ado about sexist undercurrents at the studio that made it and streaming restrictions that asked content creators not to talk about “feminist propaganda,” the game is, like so many others at the heart of endless culture wars… fine. Then we wrap up by figuring out popular video game characters’ political affiliations (Sonic is an anarchist, Mario is center-right, and Zelda has probably overseen at least a handful of drone bombings).    Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, and special guest Makena Kelly - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Chris, and Riley examine the aftermath (lol) of the drama surrounding Deadlock, Valve’s new hero shooter that hasn’t been officially announced yet, and one brave (read: normal) reporter’s decision to, well, report on it. Why, in an industry where regularly unreliable leakers amass hundreds of thousands of followers, did so many people object to a journalist writing about a game to which they obtained legitimate access and which they did not break any NDAs to write about? Then we talk about the live service death spiral that Helldivers 2 now finds itself in a mere six months after receiving near-universal praise upon launch. At what point does live service, as a model, become destructive? Are games – and gamers – worse because of it? Lastly, we discuss some cool games we’ve been playing, like Crush House, in which players must please reality TV-addled masses, and Doom, which might catch on someday.     Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Gita, and Riley gather to reflect on the legacy of Game Informer, a magazine whose 33-year run unexpectedly came to an end late last week when GameStop unceremoniously laid off its entire staff and took down its website’s archive. Then we discuss the parasocial pivots of both the Trump and Harris campaigns, with the former appearing on the broadcast of sycophantic Kick streamer Adin Ross and the latter embracing Brat Summer, a social media phenomenon born of resurgent popstar Charli XCX. After that, we welcome Borderlands into the pantheon of bafflingly bad video game movies by talking about all the other ones, of which there have been approximately one million. Paradoxically, though, there has been one good Borderlands movie: Tales from the Borderlands, a cinematic narrative game that came out years ago. Go watch/play that instead.    Credits - Hosts: Nathan Grayson, Riley MacLeod, and Gita Jackson - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Luke, Riley, and Chris talk news, sports, sports games, non-sports games, and geography. We start by discussing Wednesday’s layoffs at Destiny developer Bungie, which saw 220 people lose their jobs and other people and teams shuffled into parent company Sony. But throughout all this upheaval, Bungie CEO Pete Parsons has managed to hang on to his classic car collection. Then, we talk about how, instead of getting a new Sonic & Mario Olympics game, we got a crummy mobile game with an NFT attached. This leads us to reflect on the Olympics games of our youths, and how bad the battery life on the Game Gear was. Next, Luke raves about Cataclismo, Riley raves about Thank Goodness You’re Here, and everyone rants about why so many English town names get repeated across the world. Chris and Riley talk about their ice cream makers (ice cream showdown to come!). Last, we answer some reader questions, discussing what game genre we’d like to resurrect, how both we and our pets would do in the Olympics, fake cubes, a horrible new AI device we can’t believe is real, and what the Rashomon of games would be.   Credits - Hosts: Luke Plunkett, Riley MacLeod, and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Riley, and Chris tackle a very eventful week, beginning with news that broke mere minutes before we started recording: video game voice actors and mocap performers are going on strike. Major companies – including EA, Epic, and Activision – aren’t guaranteeing them necessary AI-related protections, so they’re taking to the picket line. We reflect on how things reached this boiling point and consider what might happen next. After that, we discuss Humble Games, which laid off its entire staff – replacing them with a third-party company – and had the gall to call it a “restructuring.” Then we talk about two big wins that might protect other game workers against similar ravages: Hundreds of game developers at both Blizzard and Bethesda unionized, giving them leverage previously unheard of among rank-and-file employees at massive, multinational video game companies. Next we discuss Ubisoft’s decision to try to appease bad-faith arguments against the next Assassin’s Creed, and then finally, Chris tells us about Kunitsu-Gami, a game that just sounds neat. Also, we decide which animal – aside from apes – would be the best gamer.    Credits - Hosts: Nathan Grayson, Riley MacLeod, and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Nathan, Luke, and Chris gather to discuss a week that feels like it’s lasted ten years, largely due to an assassination attempt against Donald Trump, the aftershocks of which have rattled every corner of the internet, including the world of video games. Almost immediately after it all went down, players of games like Fortnite, Roblox, and Minecraft began digitally recreating the scene. Companies, in turn, have moderated some instances of this and washed their hands of others. We reflect on what it all means. We also dig into some significantly more lighthearted topics, including the best kicks in video games – all games should have a kick button, and if Nathan gets his way, they will – and Chris’ espresso-centric mad science projects. Then we, three people who are not licensed therapists, offer some extremely good mental health advice: log off.      Credits - Hosts: Nathan Grayson, Luke Plunkett, and Chris Person - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Nathan, Luke, and Riley reconvene after a holiday weekend to discuss everybody’s favorite, inescapably pervasive topic: enshittification, defined by writer Cory Doctorow as the process by which "the services that matter to us, that we rely on, are turning into giant piles of shit.” This week alone, it happened to both Xbox’s Game Pass service and Apex Legends’ battle pass, all in service of making numbers go up on a balance sheet somewhere. Then we talk about the sudden death of Kotaku AU, a site which – contrary to popular belief – Luke does not and never has worked for. After that, we discuss some TV shows, one of which, The Boys, has really fallen off, and the other of which, The Acolyte, never really got going to begin with. Lastly: Cubes.   Credits - Hosts: Nathan Grayson, Luke Plunkett, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, everybody’s on break because of the Fourth of July, but we don’t intend on leaving you high and dry. A couple months ago, we hosted our first live event at Wonderville in Brooklyn alongside Merritt K, author of “LAN Party: Inside the Multiplayer Revolution.” We spent our time on stage discussing the golden age of LAN parties and why they (sadly) went away. Also Bawls soda, because you can’t have a discussion of LAN parties and the early 2000s without Bawls. Here is the never-before-released recording of… all of that.    Credits - Hosts: Nathan Grayson, Gita Jackson, Chris Person, & special guest Merritt K - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by Ash Parrish of The Verge to discuss the reason behind Dr Disrespect’s Twitch ban and how it finally came to light after all these years. We answer one of the major questions the recent torrent of information has produced: Why did it take journalists – some of whom had known the reason for years beforehand – so long to finally make it public? Why now? We also talk about the process of reporting out sensitive stories involving victims and what we think will happen next. Afterward, we move on to a discussion of Elden Ring: Shadow of the Erdtree, an expansion so divisive that it summons Chris Person from The Land of Shadow to share his misgivings. Lastly, we come up with a killer game idea based on the TV show Severance (call us, Apple).    Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest Ash Parrish - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by John Warren, formerly of Fanbyte and now of the just-launched VGBees. First we discuss John’s new reader and listener-supported website, which aims to provide a home to good writing about video games. The more the merrier, we say. Then we hop on the endless merry-go-round that is the question of what a game review should be, as inspired by discourse around Elden Ring: Shadow of the Erdtree. If said discourse makes you want to tear your hair out, don’t worry: You’re not alone! After that we talk about this week’s Nintendo Direct, in which the company clearly did not get the memo that the Switch is supposed to be crawling across the finish line right now; instead it announced another year of heavy hitters like Legend of Zelda: Echoes of Wisdom and Metroid Prime 4. Finally, we move on to Paradox’s baffling decision making around its supposed Sims killer, the now-canceled Life By You. Then we wrap things up by talking about what it’d be like to party with the loathsome Dung Eater from Elden Ring. I, for one, think it’d be a great time.   Credits - Hosts: Nathan Grayson, Riley MacLeod, & special guest John Warren - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke are joined by some guy they know named Ethan Gach to discuss the aftermath (lol) of Summer Game Fest. Ethan was on the ground at the show in LA, so he fields questions about the Geoff Keighley-powered husk that E3 left behind. We ultimately arrive at the same question people do after every single one of these things: Is an event like Summer Game Fest needed in a digital age where video game companies can spin up showcases whenever they want? Then we move on to our favorite games of the show, which consist of Killer Bean, Doom, and probably even a third thing. We also discuss a general feeling of malaise that hung over this year’s show. On one hand, Geoff and associated companies debuted some cool games, but it all felt so… expected. Where once the original Fable pioneered wild new ideas about what a game could be, the trailer for the latest installment in the now long-running series is just a bunch of callbacks. In pursuit of surefire profit, are triple-A games stuck in a rut? Finally, we end on a conversation about sending cats back in time, so you’ll definitely want to stick around for that.      Credits - Hosts: Nathan Grayson, Luke Plunkett, & special guest Ethan Gach - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley gather on the eve of Summer Game Fest – aka Keigh-3 – to discuss pre-show announcements and an investigation into the show itself. Turns out, it costs $250,000 to buy one minute of trailer time during Geoff Keighley’s summer advertisement extravaganza. And that’s just the beginning, with pricing tiers that go all the way up to $550,000 for 2.5 minutes. Is it worth it? Especially when SGF has historically underdelivered compared to E3’s attention-grabbing golden age? Then we talk about SGF-adjacent announcements like Dragon Age’s puzzling name change and Elden Ring: Shadow of the Erdtree’s long-awaited gameplay reveal. After that, we move on to a discussion of Bloomberg’s report on Suicide Squad’s fraught development, which culminates in the birth of a new segment: These Guys Should Not Be In Charge. Speaking of, we then segue elegantly into a conversation about Variety’s pivot (back) into games coverage, which mirrors Rolling Stone’s recent games renaissance – albeit with less Saudi money involved. Finally, we talk about Valve’s continued mishandling of Team Fortress 2’s bot crisis, a story that resurfaces about once per year because, well, Valve still hasn’t solved the problem! And if that’s not enough for you, we close out by getting mad about trains.      Credits - Hosts: Nathan Grayson, Chris Person, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley huddle together after another week surviving the slow-mo media apocalypse, this time with (even) more AI. First we discuss Vox Media and The Atlantic’s mystifying decisions to feed their journalists’ work into OpenAI’s woodchipper, shredding years of credibility and goodwill in exchange for a quick buck. Then we talk about Sony’s Neil Druckmann interview, which the company ended up pulling after the Last of Us maestro revealed that he was egregiously misquoted. Maybe having people who are not journalists try to do journalism-coded content is… bad? After that, we make our predictions for this year’s Summer Game Fest, aka Keigh-3. Is Call of Duty gonna do 9/11? Absolutely. Is Geoff Keighly gonna mention games industry layoffs during his splishy-splashy hype fest? That is… less certain. Finally, we finish out by trying to decide who we’d replace Geoff with if we could pick somebody else to host every consequential video game event under the sun. Our picks may shock you (but they probably won’t).       Credits - Hosts: Nathan Grayson, Chris Person, & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Gita are joined by Janus Rose, author of Aftermath’s first-ever freelance piece (made possible by subscribers like you!). She tells us about what inspired her to write her piece, which focuses on parallels between Final Fantasy VII and real-world resistance movements in the face of imperialism. Then we discuss IGN’s purchase of The Gamer Network – which includes sites like Eurogamer, Rock Paper Shotgun, GamesIndustry.biz, and VG247 – and ensuing layoffs, which feeds into a conversation about media consolidation in general. Somehow, we also find time to talk about Scott Pilgrim and share some recipes we like.   Credits - Hosts: Nathan Grayson, Gita Jackson, & special guest Janus Rose  - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss the new Assassin’s Creed, Shadows, which is set in feudal Japan and stars two main characters: a ninja and a samurai. It looks more interesting than the past few games in the series, if nothing else! Of course, since the ninja is a woman and the samurai is black, a certain subset of gamers are Big Mad. We (begrudgingly) talk about that part, too. Then we move on to Animal Well, an unexpected Metroidvania-but-not hit that came out last week. Chris loves it, Riley doesn’t get it. (Gentle) fireworks ensue. We also discuss the recent flood of extremely good indie games and how triple-A publishers – who’ve chosen to go all in on a small handful of big hits, at the expense of everything else – have forgotten how to make these types of games that there’s clearly still a hunger for. Oh, and of course we talk about Hades 2 some more, because that’s just who we are. Then we close out by answering a very important question: Who would you rather be able to talk to? Animals or the dead?     Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod  - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Gita take stock of Microsoft’s no-good, very-bad week, in which the increasingly embattled giant shut down four studios, two of them – Arkane Austin and Tango Gameworks – beloved by fans. More small games or big franchise hits? Microsoft doesn’t seem to know what it wants. Then we check in on Sony, which is having the opposite problem. After landing the biggest breakout hit of the year in Helldivers 2, it nearly fumbled the bag with a bunch of needless PSN sign-in nonsense all for what: to assert more control over the player base? To lure people into its ecosystem under false pretenses? Lastly, we discuss some things we’re actually enjoying in Hades 2 (it’s so good) and Crow Country. Oh, and we discuss ideal game length, which is of course 12-15 hours, 20 hours, or 35 hours, depending on who you ask.   Credits - Hosts: Nathan Grayson, Chris Person, and Gita Jackson  - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Gita ponder orbs. There used to be so many of them in video games. What happened? Where did they all go? And whose idea was it to replace the smooth, satisfying act of vacuuming up orbs with slow, tedious loot grinds? After that, we discuss Another Crab’s Treasure, a Spongebob-inspired Soulslike that’s surprisingly great (and surprisingly existent, considering that I just typed the phrase “Spongebob-inspired Soulslike”). Then we move on to a subject I’m sure you’ve already heard plenty about on other video game podcasts: Taylor Swift. Gita is working on a piece about her parasocial appeal and the rabid fanbase she’s cultivated, so we use that as a springboard to talk about modern fame, fandom, and eventually, the recent Drake vs Kendrick Lamar rap beef. Finally, we close out by reflecting on campus protests taking place across the nation and especially in our backyard of NYC. Solidarity forever.    Credits - Hosts: Nathan Grayson, Chris Person, and Gita Jackson  - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by IGN’s Matt Kim to talk about Stellar Blade, a culture war battleground that, as it turns out, is a perfectly alright video game and nothing more. Seems to happen a lot! Maybe we could all learn something from this. But we probably won’t. Oh well. Then we discuss the impending TikTok ban, which is a load of dumb bullshit that doesn’t seem like it will pan out the way the United States government is hoping, but it’s happening anyway, for some reason. Lastly, we round out this lighthearted episode by touching on NYU Game Center’s support of campus protesters and the conditionality of free speech in a country that purports to be rooted in it. Fun! But if that all sounds boring to you, we also talk about browser tabs.   Credits - Hosts: Nathan Grayson, Chris Person, and special guest Matt Kim  - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Riley and Chris are joined by games journalist Ian Boudreau. We start by talking about Riley’s stressful quest to get internet in a new apartment, before pivoting to the stressful quests of the Fallout TV show and what it does and doesn’t borrow from the games. Then, we discuss the drama around Marques Brownlee’s review of the Humane AI pin and how we can all avoid being conscripted into AI hype, which leads into a brief reminiscence about the ill-fated Juicero. We talk about the layoffs at Take-Two, a company that just said it wasn’t going to do layoffs, and do a bit of processing about our own layoffs. Last, we answer some reader questions about what we’ve been playing, where we think the internet is going, and what old tech we’d most want to find in a dumpster.    Credits - Hosts: Chris Person, Riley MacLeod, and special guest Ian Boudreau  - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Gita are joined by New Blood Interactive founder and Fallout expert Dave Oshry to talk about Amazon’s new Fallout TV series, which just premiered. The general consensus: It’s good! But it’s also very Bethesda-era Fallout, heavily reliant on iconography and references (Stimpacks! Nuka Cola! The Junk Jet from Fallout 4!) in a way that can be distracting, bordering on nonsensical. Dave makes the great point, however, that Fallout embarked on this path even before Bethesda took the reins with Fallout 3, so perhaps things were always destined to end up here. We also discuss the evolution of Bethesda and the lessons the company will learn from Starfield (probably the wrong ones), and then later we – minus Dave – talk about how we all wound up in New York, The Big Apple, The Greatest City In The World, Baybee. Oh, and we recommend some movies.    Credits - Hosts: Nathan Grayson, Chris Person, Gita Jackson, & special guest Dave Oshry - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Luke find themselves wandering a news desert, so they decide to discuss games they’ve been playing recently, almost entirely for the purpose of getting Luke to pronounce the title “Doronko Wanko.” It’s a great moment, worth the price of admission on its own. Then Nathan and Chris discuss Content Warning, a new Twitch and YouTube sensation that’s like Lethal Company but you play as incompetent content creators, before spending a long time digging deep into the nitty gritty of Dragon’s Dogma 2, a game that just absolutely rules. After that, the group Remembers Some Games. Do you remember Windjammers 2? I don’t, but Chris sure does. None of us remember Wii Play. Perhaps it’s for the best. After that, we close out by answering reader questions, which leads us to find out that some people do indeed invert controls horizontally (in addition to vertically). Wild. The world is full of wonder for those with eyes to see it.   Credits - Hosts: Nathan Grayson, Chris Person, & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by writer, podcaster, PR guy, and former games journalist Ed Zitron to talk about, well, a lot of stuff. We begin by talking about “media being destroyed by idiots,” as Ed puts it, before discussing Nvidia’s pivot to AI and how it could crash and burn, taking countless jobs with it. Then we discuss AI NPCs in video games, which Nathan got to try out several different flavors of at GDC. The verdict: They can be fun to mess with, but the novelty wears off quickly, and then what’s the point of them? How does being able to talk to NPCs – something players often try to avoid – forever improve video games? After that we move on to BioShock creator Ken Levine’s long-awaited new game, Judas, which got a big reveal this week. After all that time, it looks… like another BioShock. Somehow, we still find time to then talk about Final Fantasy VII Rebirth and Dragon’s Dogma 2, as well. Oh, and Nathan finally gets to discuss karaoke on the podcast. Something for everyone!   Credits - Hosts: Nathan Grayson, Chris Person, & Special Guest Ed Zitron - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.   See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Luke, Chris, and Riley talk about Kotaku's editor-in-chief resigning over guides mandates, our favorite indestructible tech and gadgets, why AI writing in games sucks, and how to get the most out of your local bikeshare program."   Credits - Hosts: Luke Plunkett, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke are joined by their former Kotaku colleague, author and Bloomberg reporter Jason Schreier, for a special Inside Baseball Week episode of the show. True to the theme, they spend most of the episode discussing the state of games journalism: Are layoffs and site closures a sign that traditional games journalism is dying? Or is it just evolving into a more sustainable form and, in the meantime, shedding some unneeded flab? How can new websites hope to grow when younger audiences largely follow creators rather than websites? And to what extent does that ecosystem even facilitate journalism as a form? Then Jason gives us a preview of his upcoming book about the history of Blizzard, tantalizing us with phrases like “Chris Metzen fistfight.” Finally, we wind down by answering questions about writers who inspired us, the ramifications of platforming awful people, and Inside Baseball Week itself.    Credits - Hosts: Nathan Grayson, Luke Plunkett, and special guest Jason Schreier - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss the wild (and wholly inaccurate) conspiracy theory surrounding a small video game narrative studio called Sweet Baby Inc, which has recently taken the internet by storm. It begins with “wokeness” in video games and ends with multi-trillion-dollar investment company Blackrock, so buckle up – and if you feel your brain begin to melt, don’t worry, that’s normal. After that we dig into Chris’ long-awaited piece on Sanrio, the Japanese company that tried to create a film empire to rival Disney but mostly just ended up making a bunch of weird shit. Chris spent months researching the piece, so there’s tons to talk about. Then we spend some time ruminating on WB’s no good, very bad week, during which it doubled down on live-service games – even after Suicide Squad, a live-service game, flopped hard – and shut down Rooster Teeth, the media company behind foundational online series Red vs Blue and numerous other shows and events besides. And while we go on to lament the slate of bland productions companies are churning out when they’re not just completely setting fire to completed movies, we do learn of some bright spots, like a YouTube channel dedicated to pig racing. So at least there’s that.   Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss the auspicious occasion of three different game development studios – Gearbox, Saber, and Toys For Bob – all escaping from beneath the thumbs of layoff-prone owners in one day. Then we soberly reflect on mass layoffs at both Sony and EA – the other side of the coin in a week that seemed determined to sum up exactly where the video game industry is at right now. After that we move on to our impressions of Final Fantasy VII Rebirth, which is actually out now. It’s good! And weirdly janky for how beautiful it looks. Chris appreciates that Square Enix has dialed up – to borrow a phrase from long-defunct video game magazine GamePro – the “fun factor.” He also likes its take on the Chocobo theme, which he calls “fart music.” Nathan likes the in-game card game. That naturally segues into a conversation about the hot new digital card game du jour, Balatro (pronounced “BAH-lah-troh”), and why it got so popular seemingly overnight.    Credits - Hosts: Nathan Grayson, Chris Person, and Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Gita, and Luke are joined by Lin Codega of the brand new independent, worker-owned tabletop roleplaying outlet Rascal to discuss the grim state of journalism – Vice announced that it plans to shut down its website and lay off hundreds of people seconds before recording began – and the potential of publications like 404, Defector, Rascal, and Aftermath to build some kind of sustainable future. Then we move on to a truly illuminating discussion of the tabletop roleplaying scene, writing that’s been done about it, and the conflicts of interest that arise when developers are – more often than not – just one person designing rules in their bedroom and the relationship between publications and developers is more symbiotic than in other mediums. After that, we discuss Elden Ring’s long-awaited Shadow Of The Erdtree expansion – which contains an Egg and also other things – as well as divisive non-video game True Detective before transitioning more naturally than you’d expect into a talk about Final Fantasy VII and remakes that aren’t just remakes. Lastly, before we sign off, we go deeper than I, Nathan, the person who also writes these things, thought we would on both Starship Troopers and the impact Twitch, YouTube, and TikTok have on cultural literacy around games. It’s a jam-packed episode, folks! Enjoy!       Credits - Hosts: Nathan Grayson, Gita Jackson, Luke Plunkett & Special Guest Lin Codega - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Luke are joined by The Verge’s Ash Parrish to discuss Microsoft’s weird podcast about its plans for a non-exclusive but still mostly exclusive future, which will involve dedicated hardware but will also circumvent the need for it? Look, it’s more weird decision-making from a company that seems to have a blurry notion of the point B it wants to arrive at but no idea how to get there. Elsewhere in the episode, we talk about Helldivers 2 – it’s rules, man, it rules so hard – and Final Fantasy VII Rebirth’s yellow paint nontroversy. Then we talk about how it’s somebody’s moral imperative to leak Coyote Vs Acme and other films that have been unceremoniously axed in the name of tax write offs. Lastly, thanks to Chris’ newfound passion for powder coating devices, we devise a scheme to powder coat the Statue of Liberty, which – you must agree – is overdue for a refresh.    Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett & Special Guest Ash Parrish - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, Luke, and Riley discuss Disney’s $1.5 billion investment into Epic Games for an even bigger slice of the Fortnite pie, as well as all the ways Disney has stumbled into gaming success (and failure) in the past. This gives way to a conversation about the sanitized Disney of the modern day and where, with corporations feeding them slop, kids now go for their necessary doses of weird. Then we talk about Final Fantasy VII Rebirth, Microsoft’s seeming shift away from Xbox-exclusive games, and IGN’s drive to become the biggest unionized video game publication in existence. And we do it all without any technical issues whatsoever. It’s crazy, really, if you think about it.   Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley share their thoughts on the new and characteristically over the top Death Stranding 2 trailer, which gets everybody talking about the industry’s favorite auteur: Ken Levine. OK, first they discuss Hideo Kojima and his place in video games as one of the only people who gets to do His Whole Thing at such a massive scale, but then they get to Levine, who also just debuted a trailer for his new game and serves as an example of how maintaining a Kojima-like cult of personality can go horribly wrong. After that, they talk about Suicide Squad and the unavoidable deluge of discourse around a game that’s ultimately proven to be just fine. Then they mourn the new Deus Ex game that only became public knowledge when Embracer killed it. Also, more than one person tells a story about a funeral they went to, because I guess there was just something in the air this week.     Credits - Hosts: Nathan Grayson, Chris Person & Riley MacLeod - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Gita, Chris, and Luke were planning to talk mostly about Palworld, the new Pokemon-with-guns sensation that’s sweeping several nations, but then gut-wrenchingly massive layoffs happened across Microsoft and the gaming giant it recently acquired, Activision Blizzard. We discussed which parts of the company are most impacted and what it means for the video game industry’s future. Then we talked about our own experiences in a layoff prone-industry (journalism) and somehow finished by talking about our Taco Bell orders. Oh, and we managed to get a fair amount of Palworld chat in there too. We’ve got range, is what I’m saying.    Credits - Hosts: Nathan Grayson, Chris Person, Gita Jackson & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On the first-ever episode of Aftermath Hours, Aftermath's flagship weekly podcast, Chris, Nathan, Luke, and Riley discuss the recently unveiled Indiana Jones game, Ubisoft's vision of a subscription-based future and whether or not we truly own our video games (hint: we don't), and -- relatedly -- the death of series like Rock Band, which necessitates long-term, third-party game preservation efforts on the part of players whether companies like it or not. Then we move on to lighter topics like... the death of Pitchfork. It's not all doom and gloom, though! We promise! There are some jokes. And there's a whole digression about "dude pyramids." Now you've pretty much gotta listen.   Credits - Hosts: Chris Person, Nathan Grayson, Riley MacLeod & Luke Plunkett - Podcast Production & Ads: Multitude - Subscribe to Aftermath!   About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.