Monster Hunter Wilds Modder Finds Possible Reason For Bad Framerates
Monster Hunter Wilds Modder Finds Possible Reason For Bad Framerates  
Podcast: Game Mess Mornings
Published On: Thu Jan 15 2026
Description: Jeff Grubb is joined by Jason Fanelli to talk about SNK's continued use of generative AI to market Fatal Fury, Animal Crossing bizarrely adding a bunch of new movement options, and a PC modder potentially finding a reason for Monster Hunter Wilds' performance issues.Support us directly and get new episodes ad-free by signing up for Giant Bomb Premium at https://www.giantbomb.com/joinTimestamps (note, timestamps on this free version may vary greatly depending on how many ads you receive):00:00 Intro01:26 Fatal Fury: City of the Wolves Marketing Continues to Use Generative AI08:18 Animal Crossing: New Horizons Adds New Jump, Strafing, And Walking Backwards13:13 Monster Hunter Wilds Modder Uncovers Bizarre Reason Why PC Performance Might Be So Bad19:20 Prince of Persia Sands of Time Remake could be shadow dropped very soon23:25 Quick Fatal Fury Update24:28 New Details About Yakuza Kiwami 326:32 Steam Machine Verified requirements will have 'fewer constraints' than Steam Deck, says Valve32:59 Rumor: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance39:28 IOI Lowers 007 First Light Hardware Requirements After 'Miscommunication'43:54 Ryan Hurst tapped to play Kratos in Prime Video’s God of War from Sony Pictures Television and Amazon MGM Studios48:38 Amazon unveils first look at Sophie Turner as Lara Croft in new Tomb Raider series50:55 Polls & outro