Podcast:Rustacean Station Published On: Fri May 05 2023 Description: Allen Wyma talks with Orson Peters, creator of the Glidesort sorting algorithm that may make its way into the Rust core library. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction to Glidesort [@1:19] - What got Orson interested in sorting algorithms [@4:47] - Process of creating Glidesort [@6:06] - Quicksort and how to handle low cardinality inputs [@8:18] - Three-way comparison and binary partitioning [@10:59] - Basic terms to know about quicksort and mergesort [@15:28] - Choosing an element as a pivot [@24:16] - Stable and unstable sorting algorithms [@27:03] - How Glidesort can help with memory usage and memory savings [@35:51] - How Glidesort detects if there is already a sorting in an array [@38:19] - Linear scanning [@41:47] - When Glidesort is a good algorithm to use [@45:53] - Glidesort is a comparison-based algorithm [@49:09] - What datatype would be great for Glidesort [@52:17] - Sorting algorithms and language issues [@53:11] - Sorting algorithm in Python vs Rust [@55:52] - The challenge of implementing sorting algorithms in Rust [@58:36] - Reducing Glidesort’s code size [@1:01:21] - Standard library benchmarking criteria [@1:02:52] - Performance evaluation of Glidesort and other improvements [@1:06:08] - Quantum computing [@1:07:43] - Next on the list for Glidesort improvements [@1:10:54] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma