Ancient Egyptian Architecture In Assassin's Creed Origins
Ancient Egyptian Architecture In Assassin's Creed Origins  
Podcast: Echoes of History
Published On: Mon Sep 22 2025
Description: Historians Review & Ubisoft Developer Interview with Maxime DurandIn Assassin’s Creed Origins players can do what no tour group today can do: clamber all over and inside the monuments of Ancient Egypt, from the Sphinx to Cleopatra's Palace, from the temple at Karnak to the Great Pyramids.In this episode, Matt Lewis and Dr Holly Nielsen review the game's adaptation of history, before interviewing Ubisoft resident historian and Assassin's Creed World Director, Maxime Durand, about how the game developers recreated Ancient Egypt.Hosted by: Dr Holly Nielsen, Matt LewisEdited by: Michael McDaidProduced by: Robin McConnell, Dr Holly NielsenSenior Producer: Anne-Marie LuffProduction Manager: Beth DonaldsonExecutive Producers: Etienne Bouvier, Julien Fabre, Steve Lanham, Jen BennettMusic by Sarah SchachnerIf you liked this podcast please subscribe, share, rate & review. Take part in our listener survey here.Tell us your favourite Assassin's Creed game or podcast episode at echoes-of-history@historyhit.com Hosted on Acast. See acast.com/privacy for more information.